Practical
The non-creative stuff that sinks projects. This folder sits at the top level because it applies across the whole site — licenses, cost, and reproducibility matter as much for code generation as for media generation.
Planned topics
- Model and tool licenses — non-commercial vs permissive vs OSS; what “open weights” actually lets you do.
- Copyright and training-data debates — written to age gracefully.
- Likeness and consent — actors, real people, estates.
- Provenance and labeling — C2PA, visible disclosure norms, platform requirements.
- Cost management — API spend, cloud GPU hours, iteration budgets.
- Reproducibility — archiving prompts, seeds, model versions, and for code: lockfiles and commits.
- Delivery considerations — codecs, color space, frame rates.